Selected Work
About
Product thinker. Game designer at heart.
I'm a Product Manager and UX Designer at Yale University. My path here started with a degree in Game Design. What I fell in love with wasn't the engines or the code, it was the storyboarding, the user testing, and the craft of thinking through how someone would actually experience something.
I care about making things that genuinely work for the people using them, not just things that look good in a Figma file. Higher education gives me a context where the work actually matters: every friction point I remove gives someone back time to learn, teach, or create.
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